Demo v. 1.1 out now!


Hey everyone, Kurohime Hanamura here!

So I initially wanted to get a HUGE update done for this demo, when I decided to change course and instead release updates for this demo in stages while I work on the full game's content.

Here's the full changelog for this update:

- Doubled the amount of expressions Kuro has

- Added variations to the "Talk" interactions, to add variability after the first time you talk about things with Kurohime

- Unfinished changes are also in for one of the activities, which will be center stage for the next demo update(hopefully by the end of next month).

I want to thank everyone who played the last update, and I hope this update will give you all an idea of what's coming next for the game! I'll also drop a survey in a week to see what else I can improve on after this update, apart from what I already have planned!

Also, a word on the mobile versions of the game:

Android and iOS will see a release of the complete version of the demo as well as the full game when I get that finished! I want to test my ideas within the next update on PC around the end of October, so if you're looking forward to a full mobile release, please just hold on for a little while longer! The end of November is my current goal for the complete, revised demo!

Files

MyVeryOwnKuro-Demov1.1-mac.zip 144 MB
21 days ago
MyVeryOwnKuro-Demov1.1-pc.zip 150 MB
21 days ago

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